Stacky Capybara - Privacy Policy

What information do we collect?

The following information is collected through firebase, admob & unity ads:

• Device & other IDs
• Approximate Location
• App Interactions, Apps Installed, and other actions
• Purchase History
• Diagnostics
• User IDs
• Crash Logs

How do we use the information?

• The above mentioned list of information is used mainly for analytics and advertisement, which are used integrated through Google Firebase, AdMob, Unity Ads and Appsflyer.

• Device & other IDs Device ID is stored for analytics and advertisement to check which type of device was used and maybe helpful for identifying potential crashes.

• Approximate Location Location (approximate only) is collected through the third parties (Google Firebase, AdMob, UnityAds, Appsflyer) for better identifying the user base and targeted advertisement as required by third parties.

• App Interactions, app installed and other actions App Interactions are used for logging events i.e game start, game over, playtime, etc and other interactions which user do with the app. Also to indentify if an app/game was installed through marketing campaigns.

• Purchase History If IAP (In App Purchase) exists, then data will be stored for future reference in order to restore the purchase if the user bought in the past, so that the user doesn’t need to purchase a definite item(this is not subjected to every IAP item, some can be repeatedly bought and some are for lifetime).

• Ad Advertising IDs is required to run ads.

• Diagnostics -Crash Logs Crash logs and diagnostics are respectively used to track app performance as well as potential crashes and bugs.

Note: The data is not processed ephemerally, and all the data is required by the user to provide in order to run the game.

Where information is shared?

• Approximate Location and Ad Advertising ID is shared to third parties for advertisements.